No screenshots today, because I don't have anything interesting enough to post. However, I've worked on improving graphics emulation. I've started to clean a few bits of code, and most importantly, have implemented 16x16 tiles.
Some further opcodes and bugfixes in the core mean that a whole bunch of new PD demos run, or at least do something.
I've also ordered myself a Game Doctor SF7, which will enable me to test lots of interesting stuff on SNES hardware if I find the time.