tag:blogger.com,1999:blog-5633037.post278621254976724330..comments2023-10-10T21:06:12.984+01:00Comments on Reassembler - Emulation & Decompilation: LayOut - WIP Videoythttp://www.blogger.com/profile/06951854683143825385noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-5633037.post-82813854518450828212015-01-13T05:30:58.961+00:002015-01-13T05:30:58.961+00:00I'm several years late but I would rather be c...I'm several years late but I would rather be certain I understand you correctly than make a mistake:<br /><br />You mention that the road curve is recreated exclusively using the CurveInfo data (the one used by the slave CPU if I recall correctly previous posts). Does that mean that the x/y pairs distributed around a circle are actually completely redundant?<br /><br />If so then do they still have a useful purpose in the game as it is? I would think that they might still be useful for the gameplay code to avoid having to compute actual road coordinates from the curve data?<br /><br />In any case, fantastic work. I'm reading your entire blog from the early stages of the project and it's a fascinating endeavour. Congratulations for your hard work!Laurent Giroudhttps://www.blogger.com/profile/05869545668215870056noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-39265043124565837982013-05-03T14:17:06.211+01:002013-05-03T14:17:06.211+01:00There is an import function, so you can import exi...There is an import function, so you can import existing OutRun tracks for editing.<br /><br />Editing sprites will come in a future release. To begin with you'll just be able to place existing stuff. ythttps://www.blogger.com/profile/06951854683143825385noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-55308436364791718502013-05-03T13:38:30.316+01:002013-05-03T13:38:30.316+01:00Keep this up! Waiting to see new awesome levels fo...Keep this up! Waiting to see new awesome levels for outrun!<br /><br />Will it be possible to include new sprites or LayOut will let users create mods of the existing levels?baritohttps://www.blogger.com/profile/14746020382802352260noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-8884589402953712212013-04-25T18:22:59.331+01:002013-04-25T18:22:59.331+01:00Awesome work.Awesome work.matthttps://www.blogger.com/profile/01437782955738437086noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-67478851081476987142013-04-24T04:57:20.655+01:002013-04-24T04:57:20.655+01:00Lookin' pretty awesome man! Keep it up!Lookin' pretty awesome man! Keep it up!Anonymoushttps://www.blogger.com/profile/06590086468267088345noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-60978030865795711952013-04-22T21:40:39.887+01:002013-04-22T21:40:39.887+01:00It's coming along... slowly ;)
I'm eager ...It's coming along... slowly ;)<br /><br />I'm eager to move off the road path stuff and start plonking sprites everywhere and creating crazy levels. <br /><br />That's where the fun starts! ythttps://www.blogger.com/profile/06951854683143825385noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-61735365961109104722013-04-22T21:38:35.231+01:002013-04-22T21:38:35.231+01:00Superb work yt! Looks like it's all coming al...Superb work yt! Looks like it's all coming along very nicely.<br />Adrianhttps://www.blogger.com/profile/17406410616852632243noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-71108731794346703952013-04-22T21:33:10.048+01:002013-04-22T21:33:10.048+01:00Yes, the interface could definitely do with some w...Yes, the interface could definitely do with some work. Creating a good GUI is quite an art and one I'm not that close to perfecting yet ;)<br /><br />Phase one is going to be a case of getting stuff working functionally. Then I will have a rethink and try to improve matters. ythttps://www.blogger.com/profile/06951854683143825385noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-71933539104370172342013-04-22T21:15:00.442+01:002013-04-22T21:15:00.442+01:00Nice!
One suggestion I have is to integrate the r...Nice!<br /><br />One suggestion I have is to integrate the road curving and length controls to the waypoints themselves. Something like a little steering control directly on the way point icon graphic. And attach an arrow to the waypoint icon. Click and move it to make it longer or shorter. Have floating text boxes next to the icon so you could enter values manually when needed.Trad Flakenblerghttps://www.blogger.com/profile/09715349489857068549noreply@blogger.com