tag:blogger.com,1999:blog-5633037.post723177195823051866..comments2023-10-10T21:06:12.984+01:00Comments on Reassembler - Emulation & Decompilation: CannonBall 0.22a - Continuous Modeythttp://www.blogger.com/profile/06951854683143825385noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5633037.post-70325165268208867552014-03-11T16:27:13.784+00:002014-03-11T16:27:13.784+00:00I'm happy that you have fixed the bug before b...I'm happy that you have fixed the bug before being too busy with other things!<br />Come back soon. :)LopezTheEternauthttps://www.blogger.com/profile/01991601674175924976noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-36742278424724484562014-02-08T13:55:33.905+00:002014-02-08T13:55:33.905+00:00Adam - Most of this stuff has already been discuss...<b>Adam</b> - Most of this stuff has already been discussed in the forums, so you're probably best to join the debate there. <br /><br />The crash is now fixed. ythttps://www.blogger.com/profile/06951854683143825385noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-3853044836922815232014-02-07T20:55:46.147+00:002014-02-07T20:55:46.147+00:00thanks yt, this is what I have been waiting for XB...thanks yt, this is what I have been waiting for XBOX360 split axis support! thanks RalphUphttps://www.blogger.com/profile/13811383431130414966noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-60617598007783449972014-02-06T00:10:21.465+00:002014-02-06T00:10:21.465+00:00I got a chance to play this new version of Cannonb...I got a chance to play this new version of Cannonball last night, and I'm absolutely loving the Continuous mode, and the music changing every five stages is a nice touch, but I have some issues/suggestions.<br /><br />First, about a second after starting stage 15 the game appeared to lock up, and then exited to the desktop after I pressed ESC. I was running the OpenGL version on Windows 7 SP1 64bit. I haven't tried the software rendering version, but it sounds like the same problem that Andrew Taitt listed previously.<br /><br />Second, and this is just personal preference, but I believe you have implemented each stage set in 'reverse', eg Devil's Canyon before Gateway, the Cloudy Mountain before Desert and Alps etc. The following is how I would have done it, with each stage set running from left to right:<br /><br />1 Coconut Beach<br />2a Gateway<br />2b Devil's Canyon<br />3a Desert<br />3b Alps<br />3c Cloudy Mountain<br />4a Wilderness<br />4b Old Capital<br />4c Wheat Field<br />4d Seaside Town<br />5a Vineyard<br />5b Death Valley<br />5c Desolation Hill<br />5d Autobahn<br />5e Lakeside<br /><br />Your implementation runs 1, 2b, 2a, 3c, 3b, 3a etc from this list. Still, as I said, this is just how I personally would order the stages, and as I said above I still love the continuous mode even as it is. Just a suggestion, not a requirement to change.<br /><br />Also, again just personal preference, but I would have preferred the road to split as normal and then the next stage starts as normal (which would be the same regardless of whether you go left or right), as is done in OutRun 2SP/2006's continuous mode. Sure, maybe there's no point when you get to the same stage anyway, but without the road splits it feels less Outrun and more Turbo Outrun (although Turbo Outrun done right IMO - never liked that game much). Again, just a personal preference and I don't expect it to change. I'm not a coder and you're doing this for free so I'm not going to demand any changes at all (except for the bug mentioned above obviously).<br /><br />How is the game ending handled? Due to the bug crashing the game I wasn't able to see it, but do we see the ending for stage 5A or just the generic ending you used in the Time Trials mode? I think the best way (if not done this way already) would be to randomly select one of the five different game endings. Again, just a suggestion.<br /><br />I would like to heard any thoughts you have on what I have written above.<br />Thanks for reading.Sparky Kestrelhttps://www.blogger.com/profile/00342574290849967867noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-90196492180351851012014-02-03T22:32:56.570+00:002014-02-03T22:32:56.570+00:00Forums are working fine for me. Forums are working fine for me. ythttps://www.blogger.com/profile/06951854683143825385noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-45325182935115281352014-02-03T21:08:19.982+00:002014-02-03T21:08:19.982+00:00Forums are down. Have you considered a free Vanill...Forums are down. Have you considered a free Vanilla forum? Their up time is excellent. http://vanillaforums.commatthttps://www.blogger.com/profile/01437782955738437086noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-72851281590075667702014-01-29T12:59:33.805+00:002014-01-29T12:59:33.805+00:00Continuous Mode in software rendering crash with i...Continuous Mode in software rendering crash with illegal instruction on 15th stage.<br /><br />Softare tested on Windows XP SP3.Anonymoushttps://www.blogger.com/profile/10142822965681094624noreply@blogger.comtag:blogger.com,1999:blog-5633037.post-56575949448112756942014-01-28T08:01:03.268+00:002014-01-28T08:01:03.268+00:00Thank YOU for the hard work!!!
Thank YOU for the hard work!!!<br /><br />baritohttps://www.blogger.com/profile/14746020382802352260noreply@blogger.com